I would say if you have everything but the AI, that would be easy to steal from the 172 or whatever. Ya I don't know Sonny, maybe someone took some time to hack the one you downloaded. Weird!Īnyway cool to dink around with, maybe someone with a little more time can figure it out. Everything seems to work except the airspeed and altitude. Anyway I went right for the G1000 out of the 172. I did some digging around and heard you can map instuments from other planes in the RV's panel. I have the code but there is nowhere to put it in MSFS X. I remember this is what happened even in MSFS 2004 before your put in the registration code. I got it to work but none of the instruments show up on the panel. I dug out my old CD and tried to load it. (Not just cause it was an RV either.:rolleyes:)Ī couple years ago I got MSFS X and really forgot all about the RV until this thread. In my opinion it was way better than most of the planes on the sim. I bought the Flight Factory Simulations RV-7 / 7A in 2005 for MSFS 2004. Still there's a lot of great stuff sim's can do. I guess even a research quality flight sim could teach bad habits.Īnd maybe you’d agree, without g-forces precise flight models don't have that much to teach about stick and rudder flying. It needs to be refined over many thousands of hours of testing…and continuously upgraded.Īt least that’s what I want for the RV :) So I don’t think a flight model is ever really done ) Most of the defects you hear about aren’t in the FS engine…they’re in the models. It takes a lot of time and determination to refine all the relationships.īut with enough time and feedback there’s real potential to build an accurate flight model. MSFS uses conventional coefficients to describe the physics…but it’s not exactly plug-and-play :) IMO this happened because of the amount and affordability of additional custom content.like scenery.Īs far as flight modeling goes, the biggest difficulty is getting accurate flight data. In fact, Lockheed Martin is about to begin distributing Microsoft’s flight simulator for professional applications. While anything’s possible, it’s the costs that make a lot of things impractical in a PC sim.īut the really good news is costs are coming way down, so I think we’ll see a lot of changes. Things like procedure training and design are well suited. It’s actually being beta tested right now, and should be available in the next couple of weeks.įrom my point of view, there’s a lot of potential for using a desktop simulator as a tool. It's a Microsoft Flight Simulator (FSX) project I’ve been working on for several years. You may have also found the Baytower RV7 in your search - it hasn’t officially been publicize yet.
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